Waterfall House
Real-time 3D environment using Unreal Engine, utilizing Niagara for water and smoke simulations and Landscape tools for terrain and vegetation. The house asset was modeled and optimized in Autodesk Maya, and then integrated into Unreal for final scene assembly, lighting, and rendering.
Medium: 3D Animation, Video, Unreal Engine 5, and Autodesk Maya
Length: 00:00:24
Year: 2026